Showing posts with label Tips and Tricks. Show all posts
Showing posts with label Tips and Tricks. Show all posts

Friday, March 7, 2014

Pathfinder: The game of finding your own path

In the last year of me going dark (before my resume to posting last month) i had taken to a hobby that i always wanted to try but never had the time or the courage to do. Tabletop RPG's. we're talking classic pen and paper D&D shit. The game that most people would picture a bunch of 30-year-old pimple-faced nerds living in their mothers basements and working at some retarded, dead end profession like Mall Security playing. But truth be told that's only like 95% of the community and while it takes some digging and soul searching to find the other 5%, they are there and i want to write this post now because i think i may very well have finally found them.

When i originally started playing it was a lot of research trying to figure out which MMO i wanted to play.because since the dawn of D&D, the market has become somewhat diverse. After some heavy duty research i decided that i wanted to stick to Pathfinder. And i'll give you the reason why in the form of some superfluous backstory that you don't necessary need or want.

D&D, the original pen and paper rpg debuted in 1974 by Gary Guygax and his friend Dave Arneson. Together they continued to improve upon the original idea of the game until 1997 when TSR, the company run by the two original creators was purchased by Wizards of the Coast. WOTC continued to produce for D&D and came out with their very first D&D product which was now Dungeons and Dragons 3rd edition. 3rd edition did some thing radical in the sense that it unified both the basic D&D and the AD&D (Advanced D&D) rules into one game and did a lot of refinement to the systems to improve gameplay as well as releasing the entire backbone of the game on what is called an OGL (Open Game License). This meant that third parties could take the system that was set in place by 3 and 3.5 edition of D&D and create their own works out of it without any hassle.

One company that decided to create content for the D&D Game system was Paizo Publishing. They had created their own universe for the game as well as a large supplement of modules and apocrypha for this new world that they created. When paizo's products got wildly popular, Wizards of the Coast pursued them for copyright infringement which angered paizo as they were doing nothing wrong acording to the OGL. Paizo decided to break away from the D&D scene, taking with them all of the content that had made them famous, rewrite all of the rules for D&D 3.5 and release their own pen and paper which they titled Pathfinder. Pathfinder, as such has taken the world by storm and has become one of the most popular pen and papers to date and with good reason.

I digress though. Since i've started playing Pathfinder i've been playing both roles, the role of DM (Dungeon Master) who creates the story, atmosphere and direction for the players and the role of the player, the one who creates the dialog and interacts directly with the world that the DM sets up. The player side is pretty easy, the hardest part is mustering the courage to actually have a conversation in character with your fellow players who are all doing the same. But as a DM it gets very difficult you have to keep track of the players stats, the monsters, the monsters stats, the initiative rolls, the dungeon itself, creating unique and engaging prompts for each room and making it all challenging and have that fun factor that keeps hem coming back for more. For people who are less on the creative side, there are the paizo official modules which offer you a linear quest line that has suggestions on monsters and prompts premade for an engaging experience that if you follow them will make for a successful session. But for people like me? i hate that. i can't sit down and study a dozen rooms, then recite them verbatim on game day. I prefer fluid experiences for my players and to do that i've discovered that i just need to make out maps, with named locations and maybe a prompt here or there and just fly everything else off the cuff. to me it becomes a much more organic experience for me which translates to a much more organic experience for the players. Best yet, i'm currently making my own campaign which is a series of modules strung together in a linear story. 

It's important to get a feel for how you can DM Successfully. or play successfully for that matter. What is fluid for you to have a great user experience is crucial in a pen and paper because it really is all left to the imagination and without that you'll find your experience lacking and thus unenjoyable in the end.

Friday, February 21, 2014

Laptops vs Tablets

Today i wanted to touch on one of the subjects that has been near and dear to my heart for the last month or so, and that is the discussion of whether laptops or tablets are a more fiscally sound purchase option. And to be honest, the short answer to that question is very much like my answer to whether i prefer Windows or Mac: it depends on the application that you plan to use it for. Now i just want to preface this with a little tip of the hat to the fact that i am aware there are laptop/tablet hybrids that are starting to surface on the market (Microsoft Surface 2, i'm looking at you) but the real question is whether those thrive well at all when being used for either application when compared to a dedicated unit from either side. I think it would be safe to say that the surface 2 performs much better as a tablet compared to other tablets of the same caliber than it does as a laptop compared to other netbooks and ultrabooks of the same caliber. So what exactly are the applications that make these two platforms thrive? lets start with Tablets. Tablets thrive on being hand-portable. Given the average size is only marginally bigger than phones like the Samsung Galaxy Note series most of these items will fit comfortably into the pocket of a good pair of cargo pants/shorts and with the utilization of Solid state memory they work well with being portable as there's no spinning parts to accidentally scratch the shit out of when you accidentally drop it while reading your free copy of Aesop's Fables from Amazon Kindle going down the stairs. Which leads me to the next thing they're really good at: Reading. For those of us who can accept digital books with open arms and recognize within ourselves a viable use for digital books, these items are fantastic. Pretty much any tablet out there can be readily converted into an e-reader with software such as Amazon's Kindle reader, Barne's and Noble's Nook reader and Adobe reader for PDF files. Tablets also succeed well with modern casual games since the smart phone industry has made it their sole duty to monopolize on that market as much as possible. With casual games spanning every conceivable genre there is they've all been pretty much ported to the Android and Iphone systems which makes them readily available on 90% of tablets seeing as There are more makes and models of Android tablets out there than any other platform to date. Apple is the most readily accepted and Windows is quickly creeping up to Android in the tablet market. Where do Laptop's Stand? they also excel in the realm of portability and that world is quickly becoming more readily accessible. It is no longer the case where Apple produces the one and only solid-body aluminum chasis laptop on the market anymore. Almost every primary laptop manufacturer in existence has now jumped on the band wagon and made a solid metal-body chasis of some form or another. These laptops come in all shapes and sizes, the most lightweight of them all being the Samsung Series 9 ultrabooks which come in at an astounding .4 inches in thickness or something crazy thin like that and go as large and traditional as some of the new HP's which come in at the HP standard 1.5 inches or thereabouts. So what do these excel in besides being much more durable than they ever were a year ago? well, they perform better than tablets at most gaming applications because they don't run off of what is called the ARM architecture for their CPU's(Central Processing Units) or GPU's(Graphics Processing Units). ARM Architecture is the same type of processing power that has been built into every smart phone you have ever known, it is a miniaturized processor that emits minimal heat under light to medium load and processes things at almost the same speeds as regular processors but do to their size restrictions generally yield less effective throughputs. Laptops from netbooks all the way up to premium gaming laptops all utilize real processors with regular outputs which allow them to work on difficult information much more readily. Primarily though, these guys are word processing and internet browsing first and gaming second. Unless you buy extra peripherals like a game pad or a mouse to go with it you'd be hard pressed to play Call of Duty on a track pad. So where does this put us in the grand scheme of things? Well tablets have a lower price point than anything laptop that runs on windows and has a screen larger than 10.1 inches, which is a big selling point, and if you're just going to be using it for possible some very brief note taking and reading of textbooks for example. or possibly as a device to store all of your recipes so you have something to look at while you're cooking in the kitchen, the lower price point is going to make this the system for you. If you want high end gaming on your tablet you're going to end up spending a bit more on your tablet than you'd probably care to do so and at that point it might be worth it just to look into a low end gaming laptop as companies like Dell offer a laptop with one of the higher-end GeForce 700 series graphics cards (the really nice ones) for $650 before shipping and handling. That will come with a 14 inch screen and a decent resolution for your enjoyment. But if you're not planning on using this in the kitchen, if you work in a business environment and travel a lot, or go to school and need something that you can take notes on quickly and naturally, chances are an ultrabook or a regular old laptop would probably be the choice for you, and you can decide on the degree of sturdyness you need for that system depending on the average level of abuse you see it going through. Anywhere from 100% plastic shell (for those who use their laptop as a stationary computer for around the house and don't move it around much or if at all). all the way up to solid metal body ones that are coming out which will probably withstand some of the harsher rigors of being moved around a lot cross country, or to and from school. So, once again, i would like to reiterate, whether you should buy a tablet or a laptop is purely dependent on what you expect the system to do or how durable you want the system to be. Right now is a better time than there ever was before to buy into the computer market, because there are more options than ever before, and with all of these options, you can really purchase the system that is not only right for you, but is also inside your budget range.

Tuesday, May 1, 2012

Test Taking

With finals approaching rapidly for all of my college faring subscribers, i figured i'd take this moment to do a little bit of a survey. See where everyone stands in terms of your test taking strategies and how you get by when it comes to tests.

I myself have always been a bit of an enigma when it comes to test taking. Everyone around me is always stressing out about the content of the test, whether or not they will remember all of the information, yadda, yadda, yadda. I always found this to be counter productive when i'm taking tests.

Ever since as far back as i could remember i never studied for tests, i mean sure, if i did i might have scored better here and there but overall i've never once studied for a test and it doesn't show. Usually i can fail at homework, fail at taking notes, but for some reason, once i'm told something, i usually retain it within a certain degree of accuracy and i never have to retouch on it in order to recall it to memory. I don't have a eidetic memory but, like i said, i can remember just about anything within a very high degree of accuracy. I'm not always 100% accurate and i can rarely recite exact verbage, but i can paraphrase it to what my mind remembers.

This comes in handy with test taking because all i need to do is sit back and relax. Most importantly, i don't stress, i show up for class, i take the test and thats it. there's no study there's no late night cramming, there's no stress 10 minutes before the test and there's no blanking out half-way through the test. My freshman math teacher in high school used to always get angry at me because it looked like i never paid any attention to him in class but whenever he called on me i would recite the last 2 minutes of his dialogue word for word or pretty damn close to it.

So when it comes to actual test taking, i walk in cool as a cucumber. Take the test and if i don't remember how to pull the answer to a certain question, i just use question logic to deduce what it should or shouldn't be and then carry on my way. for instance, if you don't know there are usually 3 things i look for or try to do:

  1. Process of Elimination - probably the most self explanatory one, if you remember bits and pieces but not the exact answer you can usually use a process of elimination to narrow the choices down to three or two. Once you're there, your chances of being correct have jumped substantially.
  2. The Longest Answer - Read the question, read the longest answer, does it make sense with the question? If so, it could very well be the right answer (this is a last resort more than anything)
  3. The Answer C - People tend to over analyze things when creating a multiple choice test. If your teacher creates it by hand, chances are they're no exception to this rule. I once read a statistic that said something to the extent of the answer C is correct 40%-60% of the time on multiple choice tests. It may have changed and those numbers may not be wholly accurate but it was a shocking majority compared to the other possible answers.
So just relax, if you botch a question here or there it's not a big deal, if you put the time and effort in during the rest of the semester, that will do you more good than aceing the final exam. Besides, if you're failing by the time you get to the final, there's no way you're going to make that A you're stressing about.

My freshman biology teacher in high school used to always tell us, if a vegetable could push a pencil and fill out a scantron, it will always score at least 25% because there's only 4 answers and one would assume the vegetable would answer the same for every question. So to all of you still in school, best of luck to you on your finals and i wish you all the best, but seriously, chill out, it's all gonna turn out fine :P.