Monday, March 3, 2014

Game Review: Bioshock Infinite

HEY LOOK EVERYONE I'M REALLY CRAZY LATE TO THE PARTY!" i screamed one time as i barged into where a party had been only a couple hours ago, and now i found myself standing in front of two of my very close friends doing the nasty on the floor about 10 feet from me. That's kinda how i feel about Bioshock: Infinite. I'm really late to a really amazing party and boy am i embarrassed that it took me so long to get there; but what i saw when i got there was really kinda hot.

So, with all of those disgusting images tenderly laid out in your head let's get on with the review! Bioshock Infinite is a wolf among sheep when it comes to the bioshock series. A series that has constructed itself on the idea that your choices mean something in the overall scheme of life and your personal and direct effect on certain situations has been thrown out the window for quite possibly the most "on-rails" experience you will ever know in a -shock game since maybe System Shock. But this isn't a bad thing for the game and let me tell you why.

The story itself is compelling enough to grab you by the nipples and jerk you into the story quickly and it keeps giving you occasional purple nurples just to make sure you're still paying attention. So it doesn't really feel like you're on rails any more than you were in the last super compelling game that you played where the story captured you deeply and spoke to you on personal levels.

Don't get me wrong, there are "choices" but they don't bear the same weight as they have any any of the previous games in the bioshock series, and by not bearing the same weight i mean they don't bear any weight at all. It was almost like Irrational was just making Bioshock 3 and then decided half-way through that they didn't want the same thing they had in the last few games so they rewrote just the ending of the story to help you understand why you're not getting 3 different endings.

So to help put all that i'm saying into context here's a brief synopsis (totally not giving anything away by the way):

You play as a Private Investigator named Booker DeWitt who apparently has a gambling problem with the wrong people and also has previous military experience because the game opens up with you on a rowboat being dumped out at a dock leading up to a *drum roll* lighthouse! Oh but wait, this is totally NOTHING like the last lighthouse. This one is all 1912sy and marion harris and will the circle be unbroken. oh and you go up in some rocket that's way ahead of the technology curve for 1918 than is logically safe to announce but whatever. TOTALLY not the intro to Rapture in the opposite direction. Anyways, your one cryptic objective is to navigate this pre-equal rights city in the sky called Columbia to locate a girl. Of course, there are some complications that come in the way and the society ends up being so much more technologically advanced than the rest of the world you wonder why they haven't taken over yet and of course you've got your 1910's versions of big daddies as well as pretty much all the special splicers from rapture turned into new 1910's versions of the splicers and oh they're not plasmids now, they're vigors which have really cool bottles that you can buy online in limited supply for about 400-600 dollars.

This game despite being bioshock in the opposite direction had some really cool mechanics added to it which gives the game a new breath of life to combat as well as the delivery of the story which i thought was incredibly cool. Right about the time you get 80% done with the game your head will be full of the irrational games industry standard "full of wat". But around the last 5 minutes or so of the game they'll take that and break it like they're shooting for the moon. You'll feel yourself lost and confused and a little bit disappointed at the ending until you spend another 5-10 minutes reading some dude's review on the game which will explain everything to you perfectly then your mind will explode you'll instantly want more.

Thinking that Burial At Sea would just be a continuation on the Infinite storyline during the days of rapture you'll probably drop the 20 bucks on the season pass and play it only to find out that if you think of the ending to infinite and what the whole game was about, burial at sea kind of awkwardly fits in but in reality has nothing to do with Infinite itself except for a few cheeky puns. Still worth the play though if you can separate Burial at Sea, the DLC, episodic "expansion" to infinite from infinite itself which is counter intuitive but whatever.

Definitely recommend Bioshock infinite. It was a fantastic 15 hours of play for me that proved to have some challenging points and the ending was mind blowing as usual but in a different way.

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